12 SignalBuffer(
float*
const* dataToReferTo,
int numChannelsToUse,
int numSamples)
13 : AudioBuffer<float>(dataToReferTo, numChannelsToUse, numSamples)
18 : AudioBuffer(bufferToReferTo.getArrayOfWritePointers(), bufferToReferTo.getNumChannels(),
19 bufferToReferTo.getNumSamples())
30 JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR(
SignalBuffer)
Use this instead of AudioBuffer to share additional signalling regards the state and usage of the dat...
Definition SignalBuffer.h:10
bool isFinalValidBuffer()
Definition SignalBuffer.h:25
SignalBuffer(float *const *dataToReferTo, int numChannelsToUse, int numSamples)
Definition SignalBuffer.h:12
bool m_isFinalvalidBuffer
Definition SignalBuffer.h:28
void setFinalValidBufferFlag(bool finalValidBuffer)
Definition SignalBuffer.h:23
SignalBuffer(AudioBuffer< float > &bufferToReferTo)
Definition SignalBuffer.h:17
Definition AirAbsorptionFilter.cpp:2