17 void prepare(
double sampleRate,
int samplesPerBlock)
override;
19 void process(AudioBuffer<float>& buffer)
override;
23 static float mapToCurve(
const float* incomingValue,
const float depth);
25 static float mapToLine(
const float* incomingValue,
const float depth);
30 static float mapToDistanceTL(
const float* incomingValues,
const float depth);
31 static float mapToDistanceTR(
const float* incomingValues,
const float depth);
32 static float mapToDistanceBL(
const float* incomingValues,
const float depth);
33 static float mapToDistanceBR(
const float* incomingValues,
const float depth);
34 static float mapToDistance(
const float* incomingValues,
const float depth,
const Point<float> corner);
Definition AirAbsorptionFilter.cpp:2