10 void prepare(
double sampleRate,
int samplesPerBlock)
override;
13 void process(AudioBuffer<float>& buffer)
override;
16 void noteOn(
int midiNote,
float velocity,
int)
override;
31 void processMuteStereo(
float currentMuteValue,
int numSamples,
float velocity,
float** bufferPtr);
Definition AirAbsorptionFilter.h:7
Generates sounds by decimating and reconstructing audio samples.
Definition GranularOscillator.h:21
GranularParam
Definition GranularOscillator.h:115
Definition KrotosSynthesiserSound.h:19
Definition AirAbsorptionFilter.cpp:2