10 void prepare(
double sampleRate,
int samplesPerBlock)
override;
11 void process(AudioBuffer<float>& buffer)
override;
Audio processing class that uses multi-threading to convolve an input signal with an impulse response...
Definition ConvolutionReverb.h:9
A wrapper around juce::ValueTree designed to store custom plugin state (strings, arrays,...
Definition CustomParameter.h:9
Definition AirAbsorptionFilter.cpp:2