22 float getPitch(AudioSampleBuffer buffer);
23 void initialise(
double newSampleRate,
int newBufferSize);
27 const double PI{3.14159265358979323846};
Definition Autocorrelation.h:16
~Autocorrelation()
Definition Autocorrelation.cpp:19
const float MIN_FREQ
Definition Autocorrelation.h:31
const double DEFAULT_SAMPLE_RATE
Definition Autocorrelation.h:32
std::vector< float > audioFrame
Definition Autocorrelation.h:39
int position
Definition Autocorrelation.h:47
float pitchEstimate
Definition Autocorrelation.h:44
void getAutocorrelation(std::vector< float > data)
Definition Autocorrelation.cpp:93
int bufferSize
Definition Autocorrelation.h:49
const float MAX_FREQ
Definition Autocorrelation.h:30
float getParabolicInterpolation(int estimation)
Definition Autocorrelation.cpp:117
double sampleRate
Definition Autocorrelation.h:50
void initialise(double newSampleRate, int newBufferSize)
Definition Autocorrelation.cpp:21
std::vector< float > autocorrelationBuffer
Definition Autocorrelation.h:40
const int MAX_BUFFER_SIZE
Definition Autocorrelation.h:26
float tauEstimate
Definition Autocorrelation.h:45
const double LOWER_THRESHOLD
Definition Autocorrelation.h:29
void smoothingFilter(std::vector< float > input, float coefficient)
Definition Autocorrelation.cpp:107
float getPitch(AudioSampleBuffer buffer)
Definition Autocorrelation.cpp:41
std::vector< float > window
Definition Autocorrelation.h:42
const double PI
Definition Autocorrelation.h:27
std::vector< float > smoothedAutocorrelation
Definition Autocorrelation.h:41
Autocorrelation()
Definition Autocorrelation.cpp:12
const double TWO_PI
Definition Autocorrelation.h:28
Definition AirAbsorptionFilter.cpp:2